Car Member List
This is the complete list of members for
Car, including all inherited members.
acc | Vehicle | [protected] |
calcAccel() | Vehicle | |
calcAccel(Vehicle *pV) | Vehicle | |
Car(double speed, double pos, bool DirPointsRight) | Car | |
changeTime(double step) | Vehicle | |
DecideLaneChange(Vehicle *frontVeh, Vehicle *backVeh, bool overtake) | Vehicle | |
DecideLaneChange(Vehicle *LeftFrontVehicle, Vehicle *LeftBackVehicle, Vehicle *RightFrontVehicle, Vehicle *RightBackVehicle, bool LeftLaneExists, bool RightLaneExists) | Vehicle | |
DecideNextLane(double LeftAdv, double RightAdv) | Vehicle | |
doCASTORData(char *pTruck) | Vehicle | [virtual] |
doSAFTData(char *pTruck) | Vehicle | [virtual] |
getAccel() | Vehicle | |
getChangeStatus() | Vehicle | |
getDesiredVel() | Vehicle | |
getDirection() | Vehicle | |
getDriver() | Vehicle | |
getID() | Vehicle | |
getLane() | Vehicle | |
getLength() | Vehicle | |
getPos() | Vehicle | |
getRoadPos() | Vehicle | |
getVelocity() | Vehicle | |
ID | Vehicle | [protected] |
lane | Vehicle | [protected] |
laneChange | Vehicle | [protected] |
LaneChangeAdvantage(Vehicle *FrontVehicle, Vehicle *BackVehicle, bool overtake) | Vehicle | [protected] |
len | Vehicle | [protected] |
m_DirPointsToRight | Vehicle | [protected] |
m_IDMDriver | Vehicle | [protected] |
m_index | Car | [private, static] |
m_pDriver | Vehicle | [protected] |
m_x | Vehicle | [protected] |
roadPos | Vehicle | [protected] |
setAccel(double acceler) | Vehicle | |
setChangeStatus(bool stat) | Vehicle | |
setDirection(bool DirPointsRight) | Vehicle | |
setDriver(IDM driver) | Vehicle | |
setLane(int l) | Vehicle | |
setLength(double length) | Vehicle | |
setPos(double p) | Vehicle | |
setRoadPos(double r) | Vehicle | |
setVelocity(double velocity) | Vehicle | |
tdelay | Vehicle | [protected] |
update(double step, Vehicle *pV) | Vehicle | |
update(double step) | Vehicle | |
updateProperties(double step, double accel) | Vehicle | |
Vehicle() | Vehicle | |
vel | Vehicle | [protected] |
~Car() | Car | [virtual] |
~Vehicle() | Vehicle | [virtual] |